EVENT AND BANNER GAME THEORY GAME

there is five kind of event in which four is common event firts common event second uncommon event and hybrid event and abstarct event and inheritted event and same there is banners for them and same;y there will be banner from common to inherrited banenrs so fro exmaple fo this game firts square of matrcies have in(event),i am out(banner) then seocnd out(event),i am in then third in(event),i am not out(banner) then fourth out(event) i am not out so here si taht there si time pay off where banenrs will conevrtt in event and event will convert in banner it time pay off that how much event means event will stop to proceed will conevrt in banner and banners will stop proceed as banner and will conevrt in event so time pay off for event will write thsi game will go on in its uses in selling and purchasing event or supply chains wheres one buy (evenet) has sells(banner) firts and second sell(event) has buy banner then next supply chaing means export event has import banner and import event will have export banners so in it evenet could be mutualy in non mutuallau but event proceed to banner and banenr proceed to event for then in exaple when tim apy off of event w ill comlete then it conevrt in banners and banners will turn to come as eveent\\ for exmaple you cretae two matrices one for in one block for exmaple k1 event and l1 labour and in second matrcies l1 event and k1 banner then time apy off in between these two matrices bisecting by the line of diagonl ax+by+c and next diabgal a1x+b1y+c1 and same middle there will be a2x+b2y+c

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