puzzle based slotting in bankings algorithm
read till the last
in this puzzle is work fully to work with every accounts this algoritmh is for make banking most strong to works with the client
(1)first mkae puzzle of permuataion and combination of bank accounts and then their amounts and then acocunts and amounts
(2)then make probability to come expected amount and acocunts is suhc manners from all banks
(3)create a root it depends by probabiity and permuataion and combination thata whihc banks account is sorted in glbal levels
(4)how globally it will be its depend on outer variables transcation and manupulation how porbality is used porbality working heres to get
the strgth list of single acocount to mutlipl accounts by their past transactin level to current transaction levels
if the banks expected revnues toatl ve client account for today then bank probability willl distrubute each and evry accounts
accoridng to frequency levels of banks so there will be probality points to given to every amounts then soritng in thata manners
in shape of binary not banks accounts trees i such that way banks account tree will cretae by puzzle permuation combination make arangement
probabilit make frequencye levels in the last what was expected probailty to currenet probailtity then past probalitty
how puzzle works
puzzzle works by permuataion and cobiantion and arrangemnt of all accounts with each others how because by one to many many to one and many to manay ararngents then there will be probality that depends on time so to make more closusre to time and previous transaction and otehr transactions
so how arange taht tree it tree wil arange first in permuation and combiantion levels in root to down tree
if theer foudn multipel root then mutiple root will works then probbality for each node to test expected amount and accounts in such manners
probability work heres :-->with whom one accont get trasaction city level village levels and otehr levels thene that treee also gte connet this called porbablity over account trees
then make one puzzled aftere it premuataion and combination aarangement with porbability will gie the frequency chart of all accounts
by that this will be th daily frequency chart when it become true that porbality match that will called solid frequency in that means
tree gte the solid frequency willl update in treee for very good banking experience
so same permuation and combination and probability
pcp created now theye could but issues that porbality with every levels so its easy task
structure based probability:-->that all account with account number with amounts what strructure they make rather then tree then put it them in shape like aad autmatic alorithmwhere evry accounts shift in such that ways then freuqency of them then for every account there willl be the probability with otehr to mutliple accountss even from with all accounts then they put in structure in increasing orders in shape of probability frequency arrangement and cobicnation of them to make for 100 aaccounts imgine you have arangemnt over 1000 of these accounst you mange thses by permutaion and combination then porbbailty to choose random account numerb to come alll time like 26272772772 thish account number to come robbality to match with prior frequecy then porbabilyt with prmuation and combiantion that this acocunt come with anotehr accounsts for trnsactions
then porbbalty of frequency willl come in arrangemnt and combination menas porbalt will go permuation and combbiantion till th right match will not get
how 23455666 is account number come from arrangemnt and cobiantionn it have combination thousand type then probability to come this account and amount for transaction same fo many others then probabilty before exeuction has frequency levels but current freuqnecy of probablity is make high to this accont numbers so priro frequey means before to come in trsacution the freuqency of probality wheer one amount could gte trsaction with anotehr acocunts then sowe make alll trees porbality grpahs and chart and frequency of orbalty mnas frequency grpahs one is prior trsanction one one is rela trnsactions so then after we play with porbality arrrangemnt and combination arrange thefreqiency porbality arrangemnt and combination related to account numbers rater then related to otehr things we ararnge probality that is frequecy with time
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